quest page
QUESTS
Butcher Quest:
Given From: the Wounded Townsman Quest Summary: First find the
room with the Butcher in it. It should be a room on Level 2 with many slain bodies inside. If you are a
Warrior, obtain a shield, a sword, some leather armor, and many healing potions on your belt. Open
the door and let him come to you. When he gets close to you, try to get off the first hit. With luck, you
should be able to pummel him to death with your sword while taking minimal damage. If you are a
Rogue, open the door and run back. Hit and run while firing arrows into him until he dies. If you are a
Sorcerer, open the door and make sure he sees you Cast a Flame Wall spell in his chamber, then
shut the door. He should succumb to the flames. After he dies, pick up the Butcher's Cleaver, a
unique item.
Poisoned Water:
Quest Given From: Pepin Quest Summary: When you hit
Level 2 of the dungeon, come back to town and talk to Pepin. He should tell you that he water of
Tristram is going bad, and that it's up to you to figure out what is going on before people become
sick and die. Go back to Level 2 and look for a hole in the wall s rrounded by candles. When you
find this hole (move the cursor over it and it should say 'Dark Passage') enter it. Inside you should
find Goatmen, Dark Ones, and other enemies. Defeat all the enemies in the Dark Passage, and the
quest will be solved. Return to Pepin and he will give you the Ring o Truth as your reward.
Ogden's Sign:
Quest Given From: Ogden Quest Summary: When Ogden
informs you that his sign to his tavern is missing, go down to Level 4 and search for a Dark One
named Snotspill. He will inform you that some 'big uglies' stole his sign, and that he wants it back.
Search around Level 4 for a room with many Overlords and a chest nside. Open the chest to retrieve
Ogden's sign. From this point, you can solve the quest via two methods. The first is to give the sign
back to Snotspill. He will say that he can now cast great magic, and will ambush you with Overlords.
Or, you can go give Ogden back his sign and get a magical item as a reward.
Garbad the Weak:
Quest Given From: Garbad the Weak Quest Summary: Venture into
Level 4, and you will meet Garbad the Weak. He will tell you that if you protect him from the
enemies in the dungeon, he will give you a great reward. After he tells you this, go off somewhere
else besides Level 4. Return to him and receive an item. At this time he will tell you that he is still
crafting your reward, and will give you some item to hold you over until then. Leave Level 4 and
return to Garbad a second time, and he will tell you that he is almost done. Leave again and return to
Garbad, and he will say that he has finished the item, but you ust fight him for it. He is easy to kill, and
when you do, pick up the random item he was making.
Valor Armor:
Quest Given From: Book Quest Summary: In Level 5 of
the catacombs you will find a book which will speak of the warrior Arkaine, and will tell that his
armor called Valor resides somewhere in the Catacombs. Search the catacombs for a blood altar
and three blood stones. Pick up all three blood stones and place the in the blood altar (just click on
the altar once to place a stone). When this is done, a wall will disappear and a great hall will be
before you. Continue down the hall, killing all enemies in your way. At the end of the hallway you will
find Arkaine's Valor Armor.
Magic Rock:
Quest Given From: Griswold Quest Summary: After you enter
the catacombs, return to town and talk to Griswold. He will speak of the Magic Rock which he has
heard of. If you return it to him, he will give you a reward. Return to the catacombs and search for
the Magic Rock. Once you find it, return it to Griswold and r ceive the Empyrean Band.
Halls of the Blind:
Quest Given From: Book Quest Summary: Read this book
to recite a poem about the Halls of the Blind. After you read it through, you will be able to access a
room which you couldn't access before. Enter the room and search one of the adjacent rooms for the
Optic Amulet. Once you find it, this quest has been comple ed.
Black Mushroom:
Quest Given From: Adria Quest Summary: Search the
caverns for a Fungal Tome. Once you find it, go to town and talk to Adria. She will tell you that in
order to make use of it, she will need a Black Mushroom. Return to the caves and search for a patch
of mushrooms within. Take the Black Mushroom and return to Adri with it. She will say that she now
needs an elixir from Pepin. Ask Pepin for the elixir, and he will say that he will need a demon's brain
to create such an elixir. Return to the caves and kill any demon. His brain will pop out. Grab it and
return to Pepin for the elixir. Go back to Adria with t e elixir, and she will say that she does not need
it any more. Drink the elixir to raise your all your base stats by three.
Anvil of Fury:
Quest Given From: Griswold Quest Summary: After you enter
deep into the caves, return to town and talk to Griswold. He will speak of the Anvil of Fury which he
has heard of, and will tell you that if he has this anvil, he can craft you a truly powerful weapon. On
Level 10 of the caves, out on a peninsula of land whi h stretches into the lava, you will find the Anvil
of Fury. Get it and return to Griswold for Griswold's Edge, a very good sword.
Warlord of Blood:
Quest Given From: Book Quest Summary: Later in the
game you will find a Steel Tomb that talks about the Warlord of Blood. Proceed down to Level 13
to find him. He will be in a room guarding the entrance down to Level 14 along with a few other
Blood Knights. To kill him easily, lure out each of his escort Blood K ights one by one. With time
and patience, you should be able to lure most of them out without provoking the Warlord to come
after you. When you feel that you are ready, get close to him and retreat. He should follow you. Exit
the room which he is in to give yourself some space, then fight him to he death. After you kill him,
enter back into the room he was in to get some cool armor and weapons. When you have collected
all the items that you want, go on down to Level 14.
Zhar the Mad:
Quest Given From: Zhar the Mad Quest Summary: In Level 8 of
the catacombs, you should encounter Zhar the Mad in a library. Talk to him, and he will give you a
book to keep you busy while he goes about his work. Take the book and all the scrolls around you,
but do not take the book from the bookcase. When you feel you ar ready to fight him, take the book
from the bookcase. Zhar will get mad that you have done this, and will fight you. He will teleport
around the room and shoot fireballs with his staff, making him very hard to get a hit on him without
being hurt yourself. To make this much easier, Stone Curse him when he is visible to get some easy
hits on him. One or two Stone Curse spells, and he should be dead for sure.
Lachdanan Quest:
Given From: Lachdanan
Quest Summary: Find Lachdanan on Level 14 and talk to him. He will not attack you, and will
explain his story of how he was once one of King Leoric's Knights until a curse came upon him. He is
the only one of the Blood Knights which has stood the curse and kept his sanity, and requests tha
you find him a golden potion so he can end his life without being eternally damned. Head down to
Level 15 and search for this potion. Once you find it, return to Lachdanan and give it to him. He will
give you give you the Veil of Steel and, after he kills himself, he will drop a magical item for your use.
Skeleton King:
Quest Given From: Book
Quest Summary: Enter his tomb on the third level. Within the tomb you should kill all the enemies,
then approach the two levers. Switch the lever on the left (east room) to open a door to a room with
a couple of chests. Check the chests for useful items inside. Once you do that, go back an switch the
lever on the right (west room) to open the way to the Skeleton King. Try to get to the Skeleton King
as quickly as possible to kill him, for he will resurrect other skeletons if you attack them first. Holy
Bolt works nicely on him, and hand to hand combat with him could prove to be fa al.
Archbishop Lazarus:
Quest Given From: Cain
Quest Summary: Search Level 15 until you find the Staff of Lazarus. Once you find it, pick it up and
head back to town with it. Talk to Cain, and he will notice the owner of the staff and explain to you
how Lazarus must be killed at this point of time. He will take the staff from you and s nd you on your
way. Head back down to Level 15 and you will find a red portal near the marble pentagram. Enter
the portal to enter Lazarus' lair. Once you enter his lair, proceed to go through it killing all the Hell
Spawns and other enemies you find. Once you have cleared out all the enemies you can find, go
search for a gray circle on the ground (there should be two or three). Enter it, and you will be in an
area where some Hell Spawns were. Enter the other gray circle, and you should be in another area
where Hell Spawns were. Now retreat to where you started the level at. A third gray ircle should be
on the ground. Enter it to go straight to Lazarus. After the cut scene of him, you should start off in a
room with Lazarus and many Hell Spawns. Lazarus will be talking, and the Hell Spawns will just be
sitting there. Take this point in time to run down the hall. When he is done t lking, the Hell Spawns
will come after you little by little. Kill them off until only Lazarus is left. Find Lazarus, and kill him to
complete the quest. Stone Curse works nicely on him if you can't get him to hold still...
Diablo:
Quest Given From: Cain
Quest Summary: After you have killed Lazarus, head back to Cain in town. He will now tell you of
the quest of Diablo, Lord of Terror. Retreat back down to Level 15, and walk into the pentagram to
enter his lair. To make this level very simple, fight your way down to the lower-left hand corner of the
map. There you should find an enclosed room, with many enemies and monsters scattered around it.
Kill them all, and ready a spell or scroll of Telekinesis. Inside the room you should be able to see two
levers. Both must be pulled in order to open the room with Diablo in it. Use Telekinesis to pull them
both. Then head down to the lower-right hand corner of the level. You should find Diablo there along
with many other enemies. Try to lure just Diablo out of the room. Once you do, lead him to some
other part of the level away from all other monsters. Once it's just you and him, go in for the kill.