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26
May: 13:27
(+1 GMT)
Here’s
a news update on the music section.
I’ve started making some songs that could work in
a movie later on but these are just experimental.
What I’m trying to find out here is how to make the
music discrete and how to make it fit in with the
movie. Tobias listened to one over the phone, and
his comment was "sounds like something from Super
Mario Bros.", why thank you friend! Another problem
is how you make the music match the movies different
events. I guess you’ll have to do some kind of timeline
scoring.
As for the real composing I’ve done a new piece now.
I found some nice samples from an Hawxtar album I
have. Nik Turner (Hawkwind) reads the poem "The great
sun jester", this became a really great voice sample
after some editing. When I got all the pieces together
it became a rather pleasant experience to hear. The
track is far from ready, I’ve still got some serious
work to do.
/Joel
Forsberg
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26
May: 13:15
(+1 GMT)
Time for another progress report, I started doing
the abdomen of the alien. And here's
the picture.
I'd
say that the ball has started to roll as I'm really
into modeling the alien right now. I'm going away
for the weekend and don't know exactly when I'll be
back. I'll be taking my computer with me so there
should be some really good news in about a week.
Joel
played me another song over the phone which sounded
pretty good, aside from the fact that he called me
around two o'clock in the middle of the night...
/Tobias
Boogh
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25
May: 00:54
(+1 GMT)
Progress report on the alien, here is a picture of
my progress can be viewed here
,
and here is
a picture of the alien in lightwave.
I'm
currently working on the upper body in general. I
modeled the rib cage first as this is what holds everything
together. I'll probably continue on the arms while
i'm at it, and they just seem the most fun at the
moment. I'm working on an alien page where i'll describe
the modeling process in more detail. Expect the new
page to be up in a few days.
Well
I'm off to bed now, got to get up early in the morning.
If
your curious I've found an apartment an I'm moving
in on June 13, yay!
/Tobias
Boogh
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24
May: 01:23
(+1 GMT)
You can disregard my previous post about the progress
of the alien. And here's why:
After
posting the message below, I started Lightwave again
and compared the two models. And I realized I liked
the old head more, it may not be true to the movies,
but somehow I managed to capture a certain "feel".
It just looks more menacing, how it turned out this
way I don't know, just call it luck. So the next step
is going to be the upper body.
You
may be wondering what I'm going to use the alien for,
and if your not I'll tell you anyway. After this summer
Joel and I will hopefully be enrolled in the same
multimedia class. There we will probably have access
to some more equipment than we have now, which is
basically nonexistent. So our aim is to make a little
movie using 3D-graphics (the alien), blue screens
to some extent and have the alien rip us to shreds.
Our
goal is to use the movie so that Joel and I will learn
a few techniques: Matching real camera movement with
a virtual camera in lightwave, compositing 3D graphics
into video, matching music to acting and how to utilize
a blue screen to name a few.
/Tobias
Boogh
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24
May: 00:27
(+1 GMT)
No
update on the Alien, sorry. I have modeled on it today,
but I didn't think the progress was anything worth
posting, picture wise that is. When I make some real
progress you will be the first to know.
A
slight update to my post below, It seems that the
Matrox G400 is a great card. It seems that it's rivaling
the TNT2 actually, even though it hurts a little to
say that ;)
/Tobias
Boogh
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22
May: 16:20
(+1 GMT)
Some
of you may be using our new domain name, tincan.txe.org.
All I can say is thanks to TXE
for the great service!
Guess
what tomorrow is... It's 3D modeling day!!! That's
right, nothing can hinder me from spending the entire
day modeling. So the Sunday deadline still stands,
and if you don't see an update then don't sue me,
I can't afford it (and you wouldn't win anyway).
And
now for a little tech talk.
My
plans for future hardware are a dvd drive and maybe
a TNT 2. If I buy one, I'll probably buy the other.
The dvd drive will probably be a matsushita, they
know what there doing and mostly every drive you buy
is licensed from them anyway.
For
the TNT2 it'll be an ASUS V-3800, why? Well I'll tell
you, It uses the TNT2 Ultra chip which is faster and
will give me good FPS in mostly anything. It has video
In/Out and 3D glasses, what more could I want. It
also has Mpeg-2 decoding, also know as DVD. The only
thing bad about it is that uses sg-ram, which can't
be overclocked that much but it's a little faster
than sd-ram. Not like I overclock anything anyway,
but it would be nice to have the option.
I've
also read allot of anti TNT2, pro Voodoo3 talk on
the net, mostly at the Q3arena.com
messageboard. Mostly these people are comparing the
V3 benchmarks at 16-bit color, to a TNT2 running at
32-bit. Not a fair comparison to say the least. What
no benchmark will show is a company's attitude.
Nvidia
deliver new cards, with major advances in visual quality
and speed. The TNT-2 is fast, looks good (on screen,
not the card) and has great support for other usage's
than playing games. To name a few: 32-bit color, higher
resolutions, textures can be up to 2048x2048 pixels,
and it has a OpenGL ICD (fully supports OpenGL).
3Dfx has delivered four chips, the Voodoo1 and 2,
the Banshee and the Voodoo3. The V1 and V2 were good
cards, the V2 still is even though it is getting dated.
The Banshee is basically a V2 with a 2D chip so you
only need one card, but it hardly supports glide games
and doesn't have OpenGL. The V3 is just more speed,
no advances in any other area. It still uses the texture
size 512x512, only supports 16-bit color, many of
today's games use huge res textures and 32-bit color
to give a better gaming experience. Also 3Dfx has
yet to deliver any kind of OpenGL support, one of
the things I can't live with out.
/Tobias
Boogh
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21
May: 16:20
(+1 GMT)
All-righty
then! Nothing much going on on the 3D front, real
life has gotten in the way. I'm going to move to a
different city in a couple of weeks, so finding an
apartment has been a full time job.
Also
my computer has been giving me hell. Every now and
then when I'm doing something that's graphically intensive,
my computer will slow down, and the power light will
start blinking. And I just got the damn thing this
winter!!! What's wrong with the world.
I'm
going to return my computer for repairs on Tuesday,
o between Tuesday and whenever there won't be any
updates to this page. Oh well, I'll just have to agonize
my neighbors by playing Jimi Hendrix, very loudly
of course...
/Tobias
Boogh
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19
May:16:20
(+1 GMT)
The
music section
is now online! It contains a "kit-list"
and Joel explains in short what he uses everything
for.
Star
Wars : The Phantom Menace has now been released
in theaters in the USA. We here in Sweden have to
wait until August, but I can wait.
I
read over on E-bay that some fool had bought four
tickets for the first showing in a theater in Manhattan
(New York) for a huge amount of money. You won't believe
how much he paid, so here it goes... 2 millions dollars.
That's right, 2 million. I'm speechless, when you
thought that people couldn't get dumber...
Unfortunately
the page has been removed from E-bay, so you'll just
have to take my word for it.
And
I have a little confession to make.
Today I was in a music store and tried a Epiphone
Les Paul Standard, for you who don't know it's like
Gibson Les Paul
expect that it is manufactured in Japan and not hand
made. For those who are still lost, it's a guitar.
The confession is this, it is not worse than a Gibson.
After a few seconds I was blown away by the sound
and completely forgot that it was supposed to be "worse".
Still, I wouldn't sell my Fender
Stratocaster ;-)
/Tobias
Boogh
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17
May: 10:32
(+1 GMT)
As
you all may have noticed there isn't that much content
on this page right now. I thought I would explain
why.
After
redesigning the site I decided that the gallery was
so old, that it didn't think it reflected my current
work. And as the current work is a lot more complex
it's not possible to update the gallery that often.
The
gallery will be updated though, I can promise you
that.
As
for the music section...
/Tobias
Boogh
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17
May: 16:20
(+1 GMT)
I
got some new great pictures of aliens from Newborn()
today (thanks). So now I have great reference for
the body so I can get started on that.
I've
also started redoing the head from scratch. The previous
one was okay but careless modeling from my part and
bad planning made it hard to edit. Not to worry though,
it shouldn't take me more than three days to get the
head finished.
The
body is pretty complex, but that just adds to the
"damn I'm good" feeling when I'm done ;-)
And
I'm still waiting for Joel to send me the music page
so we can get that going.
Side
note: The sign-up for beta testing Rogue Spear: the
sequel to Rainbow Six starts today.
Have
a good day...
And if you see a puddle of drool on the ground, run!
Y'all know who's hanging from the ceiling.
/Tobias
Boogh
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11
May:03:20
(+1 GMT)
Not
much has happened, real life has gotten in the way
of my modeling. Soon I'll have a few days off now
so I can get some serious work done on the alien.
I
made a little investment the other day, I bought the
"Alien Saga" box. It contains all four Alien
movies in widescreen format and the sound is in THX.
I just might go really fanatical and buy the DVD set
when it comes out also, depending really on if the
cost is worth a few minutes worth of extra scenes.
Site
news: I added a little hit counter so I can see how
many people have not visited this site ;-)
/Tobias
Boogh
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9
May: 14:20
(+1 GMT)
For
anyone out there that doesn't know this, the Quake 3
Test is out for the Win 32 platform. I've played two
games online today and it absolutely rocks!!! Even though
I have a ping of 300 it still looks great, the earlier
trend of players warping around the level from quake
1&2 are now gone.
The
new engine is superb, 32-bit rendering, curves, and
all the other eye candy makes me stop in wonder every
now and then (which is really bad since this usually
means I get fragged ;-).
Is
there a downside? Unfortunately yes, all the eye candy
does get in the way. Half of the time I can't see where
my opponents are.
The
final verdict, finally the action is getting back to
quake1 standard with a facelift. I gotta go, there's
a rocket launcher waiting for me.
/Tobias
Boogh
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9
May: 13:18
(+1 GMT)
That's
right! The new and improved TpG site is here!!! After
going through a few options this is the one I settled
for. I like it, if you happen not to like it, feel free
to send me an e-mail and tell me what's wrong.
As
you may have noticed the gallery is empty right now,
that's because I decided to throw out the old and fill
it up from scratch.
Hopefully
the music section will be filled out by Joel any way
now.
Well,
that's all for now.
/Tobias
Boogh
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